[MonoTODO] // FIXME: Check how expanded entity is handled here. public int ReadBinHex(byte [] buffer, int offset, int length) { if (entity != null) { return(entity.ReadBinHex(buffer, offset, length)); } else { return(source.ReadBinHex(buffer, offset, length)); } }
[MonoTODO] // FIXME: Check how expanded entity is handled here. public int ReadBinHex(byte [] array, int offset, int len) { if (entity != null) { return(entity.ReadBinHex(array, offset, len)); } else { return(source.ReadBinHex(array, offset, len)); } }