[MonoTODO] // FIXME: Check how expanded entity is handled here.
 public int ReadBinHex(byte [] buffer, int offset, int length)
 {
     if (entity != null)
     {
         return(entity.ReadBinHex(buffer, offset, length));
     }
     else
     {
         return(source.ReadBinHex(buffer, offset, length));
     }
 }
Пример #2
0
 [MonoTODO]         // FIXME: Check how expanded entity is handled here.
 public int ReadBinHex(byte [] array, int offset, int len)
 {
     if (entity != null)
     {
         return(entity.ReadBinHex(array, offset, len));
     }
     else
     {
         return(source.ReadBinHex(array, offset, len));
     }
 }