[MonoTODO] // FIXME: Check how expanded entity is handled here. public int ReadBase64(byte [] buffer, int offset, int length) { if (entity != null) { return(entity.ReadBase64(buffer, offset, length)); } else { return(source.ReadBase64(buffer, offset, length)); } }
[MonoTODO] // FIXME: Check how expanded entity is handled here. public int ReadBase64(byte [] array, int offset, int len) { if (entity != null) { return(entity.ReadBase64(array, offset, len)); } else { return(source.ReadBase64(array, offset, len)); } }