[MonoTODO] // FIXME: Check how expanded entity is handled here.
 public override int ReadElementContentAsBinHex(byte [] buffer, int offset, int length)
 {
     if (entity != null)
     {
         return(entity.ReadElementContentAsBinHex(buffer, offset, length));
     }
     else
     {
         return(source.ReadElementContentAsBinHex(buffer, offset, length));
     }
 }
예제 #2
0
 [MonoTODO]         // FIXME: Check how expanded entity is handled here.
 public override int ReadElementContentAsBinHex(byte [] buffer, int index, int count)
 {
     if (entity != null)
     {
         return(entity.ReadElementContentAsBinHex(buffer, index, count));
     }
     else
     {
         return(source.ReadElementContentAsBinHex(buffer, index, count));
     }
 }