예제 #1
0
    private void OnSceneGUI()
    {
        ChangeHandleTool();

        if (_meshMaker.IsCanEdit)
        {
            CaptureHoverTarget();
            CaptureCheckedTarget();
            SecondaryHandle();
            SceneView.RepaintAll();

            if (GUI.changed)
            {
                _meshMaker.RefreshMesh();

                if (Event.current.button == 0 && Event.current.isMouse && Event.current.type == EventType.MouseDown)
                {
                    Undo.RecordObject(_meshMaker, "Edit Mesh");
                }
            }
        }
        else
        {
            if (_uvPanel)
            {
                CaptureCheckedTargetInUV();
            }
        }
    }