public void MeshGenerator_AssignSquareMesh_Vertices() { Square square = new Square(0, 0); meshGeneratorTest.AssignNodes(new Square[] { square }); meshGeneratorTest.AssignSquareMesh(square); //Must pass all asserts to pass test Assert.AreEqual(meshGeneratorTest.GetVertices[0], square.bottomLeft.position); Assert.AreEqual(meshGeneratorTest.GetVertices[1], square.topLeft.position); Assert.AreEqual(meshGeneratorTest.GetVertices[2], square.topRight.position); Assert.AreEqual(meshGeneratorTest.GetVertices[3], square.bottomRight.position); }