public void MeshGenerator_AssignSquareMesh_Vertices()
    {
        Square square = new Square(0, 0);

        meshGeneratorTest.AssignNodes(new Square[] { square });
        meshGeneratorTest.AssignSquareMesh(square);

        //Must pass all asserts to pass test
        Assert.AreEqual(meshGeneratorTest.GetVertices[0], square.bottomLeft.position);
        Assert.AreEqual(meshGeneratorTest.GetVertices[1], square.topLeft.position);
        Assert.AreEqual(meshGeneratorTest.GetVertices[2], square.topRight.position);
        Assert.AreEqual(meshGeneratorTest.GetVertices[3], square.bottomRight.position);
    }