// 指定HANDS以上でダメージUP情報を取得 public HandsAttackUpInfo Get_HandsAttackUpInfo() { MasterDataSkillPassive wrk_master = this; while (wrk_master != null) { if (wrk_master.skill_type == MasterDataDefineLabel.PassiveSkillCategory.DMGUP_HANDS_NUM) { HandsAttackUpInfo ret_val = new HandsAttackUpInfo(); ret_val.m_HandsCount = wrk_master._Get_DMGUP_HANDS_NUM_CNT(); ret_val.m_AttackPercent = wrk_master._Get_DMGUP_HANDS_NUM_SCALE(); return(ret_val); } wrk_master = BattleParam.m_MasterDataCache.useSkillPassive((uint)wrk_master.add_fix_id); } return(null); }