Пример #1
0
    // 指定HANDS以上でダメージUP情報を取得
    public HandsAttackUpInfo Get_HandsAttackUpInfo()
    {
        MasterDataSkillPassive wrk_master = this;

        while (wrk_master != null)
        {
            if (wrk_master.skill_type == MasterDataDefineLabel.PassiveSkillCategory.DMGUP_HANDS_NUM)
            {
                HandsAttackUpInfo ret_val = new HandsAttackUpInfo();
                ret_val.m_HandsCount    = wrk_master._Get_DMGUP_HANDS_NUM_CNT();
                ret_val.m_AttackPercent = wrk_master._Get_DMGUP_HANDS_NUM_SCALE();
                return(ret_val);
            }

            wrk_master = BattleParam.m_MasterDataCache.useSkillPassive((uint)wrk_master.add_fix_id);
        }

        return(null);
    }