예제 #1
0
    protected override void Initialise2(IntPtr world)
    {
        Vector3 anchorA = Vector3.zero;
        Vector3 anchorB = Vector3.zero;

        ThingPtr = LPAPIJoint.CreateFrictionJoint(world, BodyA.GetComponent <LPBody>().GetPtr(), BodyB.GetComponent <LPBody>().GetPtr()
                                                  , anchorA.x, anchorA.y, anchorB.x, anchorB.y, CollideConnected);

        LPAPIJoint.SetFrictionJointMaxForce(ThingPtr, MaximumForce);
        LPAPIJoint.SetFrictionJointMaxTorque(ThingPtr, MaximumTorque);
    }