/// <summary> /// Reloads the collection of items that can used by kerbals. /// </summary> private void ItemRefresh(GameEvents.HostTargetAction <RDTech, RDTech.OperationResult> data) { if (data.target == RDTech.OperationResult.Successful) { $"Refreshing items due to new technologies".Debug(); _items.RefreshItems(); } }