예제 #1
0
 private void Update()
 {
     if (_input.IsPointerDown() && !IsGameStarted && !IsGameFinished)
     {
         StartGame();
     }
     else if (_input.IsPointerUp() && IsGameStarted && IsGameFinished)
     {
         if (_onceWasUp)
         {
             LoadLevel();
         }
         else
         {
             _onceWasUp = true;
         }
     }
 }