예제 #1
0
        private void CheckTileSelectionInput()
        {
            float tileSelectionAxis = IPlayerInput.GetAxis(AxisName);

            if (tileSelectionAxis > 0 && !_selectingTiles)
            {
                _selectingTiles = true;
                OnBeginTileSelection.Raise(_pointerPosisition);
            }
            else if (tileSelectionAxis == 0 && _selectingTiles)
            {
                _selectingTiles = false;
                OnEndTileSelection.Raise(_pointerPosisition);
            }
        }