void Update() { timerText.text = "Time: " + (gameManager.GetTime()).ToString("N1"); ScoreText.text = "Pt: " + scoreManager.GetScore().ToString("N0"); BulletBoxText.text = "BulletBox: " + gunManager.GetBulletBox().ToString(); BulletText.text = "Bullet: " + gunManager.GetBullet().ToString(); }