public void SetLerpPos(LvlVert vert) { GD.Print(GetTranslation() + " Something"); elapsedTime = 0; targetPos = vert.Vertex; traveling = true; currentVert = vert; GuiScript gui = GetNode <GuiScript>("/root/GameNode/ObjLevelLoader/InGameGui"); gui.UpdateMove(); startingPos = GetTranslation(); }