public static void DrawCylinderZ(Vector3 pos, float radius, float height) { GizmosUtil.DrawCircleZ(Vector3.op_Subtraction(pos, new Vector3(0.0f, 0.0f, 0.5f * height)), radius); GizmosUtil.DrawCircleZ(Vector3.op_Addition(pos, new Vector3(0.0f, 0.0f, 0.5f * height)), radius); }
public static void DrawCylinderZ(Vector3 pos, float radius, float height) { GizmosUtil.DrawCircleZ(pos - new Vector3(0f, 0f, 0.5f * height), radius); GizmosUtil.DrawCircleZ(pos + new Vector3(0f, 0f, 0.5f * height), radius); }