private void CheckWin(int x, int y, Cases pawn) { if (usedPoint.Count == 361) { gameUI.DrawScreen(); } if (captured[Convert.ToInt32(playTurn)] >= 10) { gameUI.WinScreen(Convert.ToInt32(playTurn) + 1); finish = true; } CheckFive(x, y, pawn); if (pWin.Count > 0) { foreach (ArrayList t in pWin) { ReCheck(t); } } }