public void ChangeCategory() { int category = gameSettingsManager.GetCategory(); //Categoria é Drinking Game, então mudar para Family Friendly if (category == 0) { gameSettingsManager.ChangeCategory(1); DrinkingGameButton.SetActive(false); FamilyFriendlyButton.SetActive(true); } else //Mudar categoria de Family Friendly para Drinking Game { gameSettingsManager.ChangeCategory(0); DrinkingGameButton.SetActive(true); FamilyFriendlyButton.SetActive(false); } }