예제 #1
0
    void OnGUI()
    {
        GUI.skin = _guiSkin;

        GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), _mainMenuBg);
        GUI.DrawTexture(new Rect(Screen.width - _title.width - 20, 20, _title.width, _title.height), _title);
        if (GUI.Button(new Rect(20, 150, 270, _newGameButton.height), _newGameButton) && !GameOptions.IsOpen)
        {
            SceneManager.LoadScene("SurvivalGame");
        }
        if (GUI.Button(new Rect(20, 150 + 45 + 10, 270, _optionButton.height), _optionButton) && !GameOptions.IsOpen)
        {
            GameOptions.Open();
        }
        if (GUI.Button(new Rect(20, 150 + (2 * (50 + 10)), 270, _quiteButton.height), _quiteButton) && !GameOptions.IsOpen)
        {
            Application.Quit();
        }
    }