예제 #1
0
 private void CheckIfDead()
 {
     if (dead)
     {
         deathCooldown -= Time.deltaTime;
         if (gameCanRestart && deathCooldown <= 0 && ClickedOrPressed() &&
             !EventSystem.current.IsPointerOverGameObject() && countdownFromTap == 0 && tapPlace == 1 &&
             _PanelOptions.PanelOptionsIsDown == false)
         {
             countdownFromTap = 6;
             audioTimesPlayed = 0;
             PlayerPrefs.Save();
             _GameOptions.GameTypeTwo();
             Application.LoadLevel("SceneGame");
             MakeGameBeInMenuMode();
             _Score.SetScoreValue(0);
         }
     }
     else if (ClickedOrPressed() && countdownFromTap == 0 && !EventSystem.current.IsPointerOverGameObject())
     {
         countdownFromTap = 6;
         didFlap          = true;
     }
 }