public void PutCardOnBottom_OrderedLibrary_CardOnBottom() { SelectableLinkedList <GameCard> cards = new SelectableLinkedList <GameCard>(); for (int i = 0; i < 29; i++) { cards.AddFirst(new MockCard()); } GameLibrary lib = new GameLibrary(); lib.Add(cards); lib.AddBottom(new MockCardWithData(42)); lib.TakeCards(29); Assert.IsTrue(((MockCardWithData)lib.TakeCards(1)[0]).data == 42); }
public void PutCardAtPosition_NonemptyLibrary_CardAtPosition() { SelectableLinkedList <GameCard> cards = new SelectableLinkedList <GameCard>(); for (int i = 0; i < 29; i++) { cards.AddFirst(new MockCard()); } GameLibrary lib = new GameLibrary(); lib.Add(cards); lib.AddAt(new MockCardWithData(42), 10); lib.TakeCards(9); Assert.IsTrue(((MockCardWithData)lib.TakeCards(1)[0]).data == 42); }
public void ShuffleLibrary_OrderedLibrary_LibraryOrderReversed() { SelectableLinkedList <GameCard> cards = new SelectableLinkedList <GameCard>(); for (int i = 0; i < 10; i++) { cards.AddLast(new MockCardWithData(i + 1)); } GameLibrary lib = new GameLibrary(); lib.Add(cards); lib.Shuffle(_ => 0); List <GameCard> newLib = lib.TakeCards(10); for (int i = 0; i < newLib.Count; i++) { Assert.IsTrue(((MockCardWithData)newLib[i]).data == 10 - i); } }