public static void Main() { using var container = new GameContainer(false, "Game Sample", 640, 480) { TpsRate = 30, CanResize = true }.UseMouseInputService(); var lo = container.Resolve <LoadingOverlay>(); container.AddOverlay(lo); container.AddOverlay(container.Resolve <DebugOverlay>()); container.AddOverlay(container.Resolve <MouseCursorTestOverlay>()); var ts = new FadeTransitionScene(lo, container, TimeSpan.FromSeconds(.25)); container.AddSingleton(ts); ts.Initalize <SampleScene>(null); container.Start(ts); }
private void Form1_Load(object sender, EventArgs e) { GameContainer gc = new GameContainer(this); gc.Start(); }