public void DamageGivenGlobalVillainTargetsModTest() { Setup.SetupTestInfrastructure(); ActiveGame activeGame = GameContainer.ActiveGame; try { AmountModifier damageGivenMod = new AmountModifier("Obsidion Field", "Increase all damage by 1", ModifierTargets.VillainTargets, AmountModifierType.DamageGiven, 1, false); CharacterAccount fromAccount = activeGame.AllTargets[43]; CharacterAccount toAccount = activeGame.AllTargets[87]; GameContainer.AddDamageGivenModifier(damageGivenMod, fromAccount); Assert.IsTrue(!activeGame.GlobalEnvironmentModifiers.ContainsValue(damageGivenMod), "Global Environment Mods List incorrectly contains expected modifier"); Assert.IsTrue(!activeGame.GlobalHeroModifers.ContainsValue(damageGivenMod), "Global Environment Mods List incorrectly contains expected modifier"); Assert.IsTrue(activeGame.GlobalVillainModifiers.ContainsValue(damageGivenMod), "Global Environment Mods List does not contain expected modifier"); foreach (CharacterAccount characterAccount in activeGame.VillainTargets) { Assert.IsTrue(characterAccount.DamageGivenModList.ContainsValue(damageGivenMod), $"{characterAccount} does not contain the expected modifier"); } } catch (Exception e) { Assert.Fail("Test failed: " + e); } }
public void DamageGivenOneTimeModTest() { Setup.SetupTestInfrastructure(); ActiveGame activeGame = GameContainer.ActiveGame; try { AmountModifier damageGivenMod = new AmountModifier("Critical Multiplier", "Increase next damage by 1", ModifierTargets.Local, AmountModifierType.DamageGiven, 1, true); CharacterAccount fromAccount = activeGame.AllTargets[43]; CharacterAccount toAccount = activeGame.AllTargets[87]; GameContainer.AddDamageGivenModifier(damageGivenMod, fromAccount); GameContainer.DealDamage(fromAccount, toAccount, 4, DamageType.Melee); int expectedHealth = 10; int actualhealth = toAccount.CurrentHealth; Assert.IsTrue(expectedHealth == actualhealth, $"{toAccount.Name} health doesn't match expected health. Expected {expectedHealth}, actually {actualhealth}"); int expectedMod = 0; int actualMod = fromAccount.DamageGivenMod; Assert.IsTrue(expectedMod == actualMod, $"{fromAccount.Name} damage given mod doesn't match expected mod. Expected {expectedMod}, actually {actualMod}"); } catch (Exception e) { Assert.Fail("Test failed: " + e); } }
public void DamageGivenGlobalAllTargetsModTest() { Setup.SetupTestInfrastructure(); ActiveGame activeGame = GameContainer.ActiveGame; try { AmountModifier damageGivenMod = new AmountModifier("Obsidion Field", "Increase all damage by 1", ModifierTargets.AllTargets, AmountModifierType.DamageGiven, 1, false); CharacterAccount fromAccount = activeGame.AllTargets[43]; CharacterAccount toAccount = activeGame.AllTargets[87]; GameContainer.AddDamageGivenModifier(damageGivenMod, fromAccount); GameContainer.DealDamage(fromAccount, toAccount, 4, DamageType.Melee); int expectedHealth = 10; int actualhealth = toAccount.CurrentHealth; Assert.IsTrue(expectedHealth == actualhealth, $"{toAccount.Name} health doesn't match expected health. Expected {expectedHealth}, actually {actualhealth}"); int expectedMod = 1; int actualMod = fromAccount.DamageGivenMod; Assert.IsTrue(expectedMod == actualMod, $"{fromAccount.Name} damage given mod doesn't match expected mod. Expected {expectedMod}, actually {actualMod}"); Assert.IsTrue(activeGame.GlobalEnvironmentModifiers.ContainsValue(damageGivenMod), "Global Environment Mods List does not contain expected modifier"); Assert.IsTrue(activeGame.GlobalHeroModifers.ContainsValue(damageGivenMod), "Global Environment Mods List does not contain expected modifier"); Assert.IsTrue(activeGame.GlobalVillainModifiers.ContainsValue(damageGivenMod), "Global Environment Mods List does not contain expected modifier"); foreach (CharacterAccount characterAccount in activeGame.AllTargets.Values) { Assert.IsTrue(characterAccount.DamageGivenModList.ContainsValue(damageGivenMod), $"{characterAccount} does not contain the expected modifier"); } } catch (Exception e) { Assert.Fail("Test failed: " + e); } }