void Reload() { popTarget = (PopEvent)target; style = new GUIStyle(); style.richText = true; #if UNITY_PRO_LICENSE style.normal.textColor = Color.white; #else style.normal.textColor = Color.black; #endif style.fontStyle = FontStyle.Bold; style.clipping = TextClipping.Clip; EventListener.AddPopEvent(popTarget); duplicateId = EventListener.CheckForDuplicateId(popTarget, popTarget.uniqueId); chooseACondition = false; chooseAnAction = false; destroyThisObject = false; }