void Reload()
    {
        popTarget      = (PopEvent)target;
        style          = new GUIStyle();
        style.richText = true;
#if UNITY_PRO_LICENSE
        style.normal.textColor = Color.white;
#else
        style.normal.textColor = Color.black;
#endif
        style.fontStyle = FontStyle.Bold;
        style.clipping  = TextClipping.Clip;

        EventListener.AddPopEvent(popTarget);
        duplicateId       = EventListener.CheckForDuplicateId(popTarget, popTarget.uniqueId);
        chooseACondition  = false;
        chooseAnAction    = false;
        destroyThisObject = false;
    }