예제 #1
0
    public void TryUpgradeEquipment(EquipmentSlot equipmentSlot)
    {
        ShipEquipment equipmentToUpgrade = equipmentSlot.GetPlacedEquipment;

        if (IntersceneManager.intersceneManager.GetPlayerDatas.GetPlayerGoldAmount >= equipmentToUpgrade.PriceToUpgrade)
        {
            IntersceneManager.intersceneManager.GetPlayerDatas.SpendMoney(equipmentToUpgrade.PriceToUpgrade);
            equipmentSlot.SetPlacedEquipment(equipmentToUpgrade.GetUpgradedEquipment);

            mapManager.EquipmentsInfoManager.OpenInformationsPanel(equipmentSlot, false);

            inventoryManager.UpdatePlayerEquipmentValue();
            mapManager.SavePlayerDatas();

            docksInterface.UpdatePlayerGoldText();
        }
        else
        {
        }
    }
예제 #2
0
    public virtual void SetPlacedEquipment(EquipmentSlot originSlot, bool replace)
    {
        ShipEquipment newEquip = originSlot.placedEquipment;

        if (replace)
        {
            originSlot.SetPlacedEquipment(this, false);
        }

        placedEquipment = newEquip;

        if (placedEquipment != null)
        {
            objectImage.sprite = placedEquipment.GetEquipmentInformations.GetEquipmentIcon;
        }
        else
        {
            objectImage.sprite = null;
        }

        placementTimer = 0.01f;
    }