예제 #1
0
 private void initalizeNodes()
 {
     for (int x = 0; x < nodes.GetLength(0); x++)
     {
         for (int y = 0; y < nodes.GetLength(1); y++)
         {
             GameObject nodeObject = (GameObject)GameObject.Instantiate(node, new Vector3(x, y, 0), Quaternion.identity);
             nodes[x, y] = nodeObject.GetComponent <NodeScript> ();
             nodes[x, y].setNodeModel(energySystem.addNode(nodes[x, y].initialEnergy));
         }
     }
 }