void OnCollisionEnter(Collision collision) { if (collision.transform.tag == "Bullet") { if (collision.transform.name == "HandGunBullet(Clone)") { eAnime.GethitAnim(); hp -= 50; } if (collision.transform.name == "MachineGunBullet(Clone)") { eAnime.GethitAnim(); hp -= 25; } } }