void OnTriggerExit2D(Collider2D collision) { if (ts.isItTalking()) { ds.Input(); } }
public void talk() { panel.alpha = 1; if (LanguageSelect.isEnglish) { ds.ChangeFile(dialogueEnglish); } else { ds.ChangeFile(dialogueGerman); } ds.Input(); talking = true; if (Sign) { return; } movement.stopInput = talking; movement.enabled = !talking; }
public void Interact() { dial.ChangeFile(dialogueFile); dial.Input(); }