void OnTriggerExit2D(Collider2D collision)
 {
     if (ts.isItTalking())
     {
         ds.Input();
     }
 }
 public void talk()
 {
     panel.alpha = 1;
     if (LanguageSelect.isEnglish)
     {
         ds.ChangeFile(dialogueEnglish);
     }
     else
     {
         ds.ChangeFile(dialogueGerman);
     }
     ds.Input();
     talking = true;
     if (Sign)
     {
         return;
     }
     movement.stopInput = talking;
     movement.enabled   = !talking;
 }
 public void Interact()
 {
     dial.ChangeFile(dialogueFile);
     dial.Input();
 }