// Use this for initialization
	void Start () 
	{
		m_ConversationManagerSharePointer = this.gameObject.GetComponent<ConversationManager>() ;
		if( null == m_ConversationManagerSharePointer )
		{
			Debug.LogError( "null == m_ConversationManagerSharePointer" ) ;
		}
	
		LoadStoryAndTakes() ;

#if DEBUG 
		if( null != m_ConversationManagerSharePointer )
		{
			m_ConversationManagerSharePointer.ActiveConversation( 1 ) ;
		}
#endif
	}