// Use this for initialization void Start () { m_ConversationManagerSharePointer = this.gameObject.GetComponent<ConversationManager>() ; if( null == m_ConversationManagerSharePointer ) { Debug.LogError( "null == m_ConversationManagerSharePointer" ) ; } LoadStoryAndTakes() ; #if DEBUG if( null != m_ConversationManagerSharePointer ) { m_ConversationManagerSharePointer.ActiveConversation( 1 ) ; } #endif }