예제 #1
0
        public override void EarlyStart()
        {
            if (_sneakInSuccessful)
            {
                var dialogFlow = _dialogProvider.GetAssassinationDialogFlow(Hero.MainHero, _conversationCharacter.HeroObject, OnFightStart, OnPlayerCancelLeave);

                _conversationManager.AddDialogFlow(dialogFlow, this);

                _conversationManager.ConversationEnd += OnConversationEnd;
            }
        }