protected override int Part1(string[] input) { var combat = new Combat(input, 3); while (!combat.Completed) { combat.BattleRound(); } return(combat.Outcome); }
protected override int Part2(string[] input) { for (var attack = 4;; attack++) { var combat = new Combat(input, attack); while (!combat.Completed && combat.AllElfsSurvived) { combat.BattleRound(); } if (combat.AllElfsSurvived) { return(combat.Outcome); } } }