private void handleItemReward(Chest chest, uint PRNG, int loopIndex, int column, CheckBox checkBox, ref int itemPosition, ref bool chestFound) { if (chest.CheckIfFirstItem(PRNG)) { handleItemRewardHelper("Item 1", loopIndex, column, checkBox, true, ref itemPosition, ref chestFound); } else { handleItemRewardHelper("Item 2", loopIndex, column, checkBox, false, ref itemPosition, ref chestFound); } }
public void TestCheckIfFirstItem_Failure() { Chest chest = new Chest(50, 5, 50, 50, 100, false); Assert.IsFalse(chest.CheckIfFirstItem(75)); }
public void TestCheckIfFirstItem_Success() { Chest chest = new Chest(50, 5, 50, 50, 100, false); Assert.IsTrue(chest.CheckIfFirstItem(25)); }