예제 #1
0
 static int HideLayerIndex(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 1, typeof(UnityEngine.Camera));
         int arg1 = (int)LuaDLL.luaL_checknumber(L, 2);
         CameraUtil.HideLayerIndex(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }