예제 #1
0
        private void SetUpPlayer()
        {
            player.position = startPoint.position;
            player.rotation = startPoint.rotation;

            ResumePlayer();
            cameraControl.FadeIn();
        }
예제 #2
0
 virtual protected void TriggerSwitch()
 {
     if (GetComponent <AudioSource>() != null)
     {
         GetComponent <AudioSource>().Play();
     }
     GetComponentInChildren <SpriteRenderer>().sprite = activeSprite;
     CameraEffects.FadeIn();
     player.enabled = false;
 }