/// <summary> /// Shake the specified duration and amount. /// </summary> /// <param name="duration">Duration in this case is how many cycles/steps a capera is going to move</param> /// <param name="amount">Amount is how craze the camera is going to move</param> public void Shake(int duration, float amount) { instance.StopAllCoroutines(); isFollow = false; originalPos = transform.localPosition; instance.StartCoroutine(instance.cShake(duration, amount)); }