예제 #1
0
    public void Kick(float bombShootSpeed, float rotateTime, float kickDelay, Vector3 forwardDir)
    {
        if (carriedObject != null && !waitForCarrying)
        {
            if (carriedObject.type != PushableObject.CarryType.Bomb)
            {
                return;
            }

            Bomb bomb = carriedObject.GetComponent <Bomb>();
            if (bomb != null)
            {
                StartCoroutine(RotateToTarget(bomb, forwardDir, rotateTime));
                PhotonView bombView = PhotonView.Get(bomb);
                bomb.DelayShoot(forwardDir * bombShootSpeed, kickDelay);
                bomb.Detach();
                bombView.RPC("DelayShoot", RpcTarget.Others, forwardDir * bombShootSpeed, kickDelay);
                bombView.RPC("Detach", RpcTarget.Others);
                carriedObject = null;
            }
        }
    }