void PositionBomb(Tile location) { myBomb.BringBombInPlayArea(location); }
void PlaceBomb() { MyBomb.BringBombInPlayArea(Location); IsPlacingBomb = false; }
void PositionBomb(Tile location) { myBomb.BringBombInPlayArea(location); }
void PlaceBomb() { MyBomb.BringBombInPlayArea(Location); IsPlacingBomb = false; }