//Put ball on game depending on the scorer player.
    private void LaunchBallByScorer(int player)
    {
        RestartBallPosition();

        BallMoviments moviment;

        if (player == 2)
        {
            moviment = BallMoviments.DOWN45RIGHT;
        }
        else
        {
            moviment = BallMoviments.DOWN45LEFT;
        }

        InitiateBall();

        ballBehavior.SetBallDirection(moviment);
    }