예제 #1
0
    // Use this for initialization
    void Start()
    {
        _player = GetComponent<Player> ();

        _AISystem = GameObject.FindGameObjectWithTag (Tags.GAMECONTROLLER).GetComponent<AISystemManager> ();

        _grid = new Grid (_AISystem.prefabGridList);

        _movement = gameObject.AddComponent<AIMovement> ();
        _combat = gameObject.AddComponent<AICombat> ();
        _targetLocator = gameObject.AddComponent<AITargetPrioritizer> ();

        _movement.SetLevelGrid (_grid);
    }