sendPlayerAttributes() public method

public sendPlayerAttributes ( WorldClient client ) : void
client WorldClient
return void
コード例 #1
0
ファイル: PlayerHandler.cs プロジェクト: hdneo/mxo-hd
 // Important: We musts load this after the setup state is set to 0x0f (so before that it wouldnt work properly)
 public void processAttributes()
 {
     ServerPackets server = new ServerPackets();
     server.sendPlayerAttributes(Store.currentClient);
     server.sendPlayerFriendList(Store.currentClient);
     //Store.currentClient.playerData.setPss(0x7f);
 }
コード例 #2
0
ファイル: PlayerHandler.cs プロジェクト: neowhoru/mxo-hd
        // Important: We musts load this after the setup state is set to 0x0f (so before that it wouldnt work properly)
        public void processAttributes()
        {
            ServerPackets server = new ServerPackets();

            server.sendPlayerAttributes(Store.currentClient);
            server.sendPlayerFriendList(Store.currentClient);
            //Store.currentClient.playerData.setPss(0x7f);
        }