public void processHardlineExitConfirm(ref byte[] packet) { ServerPackets packets = new ServerPackets(); switch (packet[0]) { case 0x01: ServerPackets serverPak = new ServerPackets(); #if DEBUG serverPak.sendSystemChatMessage(Store.currentClient, "Exit to LA init...", "MODAL"); #endif // Tell client we want to reset byte[] response = { 0x81, 0x07 }; Store.currentClient.messageQueue.addRpcMessage(response); break; case 0x02: Store.currentClient.playerData.isJackoutInProgress = true; Store.currentClient.playerData.jackoutStartTime = TimeUtils.getUnixTimeUint32(); packets.sendJackoutEffect(Store.currentClient); break; } }
public void processHardlineExitRequest() { ServerPackets packets = new ServerPackets(); packets.sendJackoutEffect(Store.currentClient); }