public void LoadTexture(String relativePath, ref Texture2D targetTexture) { var imageLoader = new WWW("file://" + root + relativePath); imageLoader.LoadImageIntoTexture(targetTexture); if (imageLoader.isDone && imageLoader.size == 0) allTexturesFound = false; }
private void updateTexture() { currentTexture = Mathf.Clamp(currentTexture, 0, textures.Length - 1); var www = new WWW("file:///" + textures[currentTexture]); www.LoadImageIntoTexture(texture); player.GetComponent<Renderer>().material.mainTexture = texture; }
private void LoadExternalCoroutine(string name, UIImage image) { string url = "file://" + GameManager.Instance.mainGame.ExternalResourcePath + "/" + name + ".jpg"; Debug.Log(name); WWW www = new WWW(url); if (string.IsNullOrEmpty(www.error)) { www.LoadImageIntoTexture(loaderTexture); Sprite sprite = Sprite.Create(loaderTexture, new Rect(0, 0, loaderTexture.width, loaderTexture.height), // new Rect(0, 0, www.texture.width, www.texture.height), //->this eat up memory!! new Vector2(0.5f, 0.5f), 100.0f); Sprite[] sprites = new Sprite[1]; sprites[0] = sprite; image.SetSprites(sprites); image.Sprite = 0; DestroyImmediate(www.texture); } else { Debug.LogWarning(www.error); image.SetSprites(UIManager.LoadSprite(name)); image.Sprite = 0; } www.Dispose(); www = null; }
IEnumerator GetProfilePic() { // one way to get the current user's profile picture into Unity if (FB.IsLoggedIn) { Debug.Log("retrieveing profile pic"); //string url = "https" + "://graph.facebook.com/" + FB.UserId + "/picture?type=large"; //url += "&access_token=" + FB.AccessToken; //string url = "https://graph.facebook.com/545657492/picture?type=" + // "large&access_token=CAAF8ZCA9fvhwBAK0eJ6kiUA1WWNWfWiSEI7q3rs1Soj6MMkbXZCm37MFyTT2OBCRzU2ZAiKK8m8YL6ZAIVmgoWUy1VZAV8231eODMV0ivvOjj9ZAhb5gGJ41UligKauZCNAnvRStuiYUeVXK36xOUBZBnwMuQSAHa3xJkZBof5kOa4e6j3V61EkLnZBIHepuYnfgEZD"; var dict = Json.Deserialize(jsonResult) as Dictionary<string,object>; Dictionary<string,object> dataDict = dict["data"] as Dictionary<string,object>; WWW www = new WWW((string) dataDict["url"]); //Texture2D picTexture = new Texture2D(width, height, TextureFormat.DXT1, false); yield return www; www.LoadImageIntoTexture(lastResponseTexture); //WWW www = new WWW (url); //yield return www; Debug.Log ("..success" + lastResponseTexture.width + " " + lastResponseTexture.height); //lastResponseTexture = www.texture; } else { Debug.Log("SCAM"); } }
private IEnumerator PicGet() { WWW www = new WWW (GM.GetComponent<TwitterAuth> ().imageUrls[0]); yield return www; www.LoadImageIntoTexture (GetComponent<Renderer>().material.mainTexture as Texture2D); GM.GetComponent<TwitterAuth> ().imageUrls.RemoveAt (0); }
public static Texture2D ReadTextureFromFile(string filepath, int width, int height) { Texture2D texture = new Texture2D(width, height); try { if (File.Exists(filepath)) { using (BinaryReader reader = new BinaryReader(File.OpenRead(filepath))) { long length = reader.BaseStream.Length; byte[] textureData = reader.ReadBytes((int)length); WWW www = new WWW("file://" + filepath); www.LoadImageIntoTexture(texture); texture.LoadImage(textureData); reader.Close(); } } } catch (Exception ex) { Debug.LogError("Loading texture failed: " + ex.Message); } return texture; }
private IEnumerator LoadImages() { //load all images in default folder as textures and apply dynamically to plane game objects. _textList = new Texture2D[_files.Length]; Debug.Log (_textList.Length); int dummy = 0; foreach(string tstring in _files) { string pathTemp = pathPrefix + tstring; WWW www = new WWW(pathTemp); yield return www; Texture2D texTmp = new Texture2D(1024, 1024, TextureFormat.ARGB32, false); www.LoadImageIntoTexture(texTmp); _textList[dummy] = texTmp; Debug.Log (texTmp); _images[dummy].renderer.material.mainTexture = _textList[dummy]; if(dummy%2 == 0){ _images[dummy].transform.Rotate(180, -180, 180); } dummy++; } Debug.Log ("textures used"); }
IEnumerator UpdateCam() { while (true) { string url = url1; if(count == 2) {url = url2;} else if(count == 3) {url = url3;} else if(count == 4) {url = url4;} else if(count == 5) {url = url5;} else if(count == 6) {url = url6;} else if(count == 7) {url = url7;} else if(count == 8) {url = url8;} else if(count == 9) {url = url9;} else if(count == 10) {url = url10;} else{ Debug.Log("Error, cant get count"); } WWW www = new WWW(url); yield return www; www.LoadImageIntoTexture((Texture2D)GetComponent<Renderer>().material.mainTexture); } }
IEnumerator LoadImage(WWW www) { yield return www; Texture2D tempTex= new Texture2D(0, 0); www.LoadImageIntoTexture(tempTex); www.Dispose (); int width = tempTex.width; int height = tempTex.height; float targetWidth = 0; float targetHeight = 0; if(width > height){ float ratio = 200f / width; targetWidth = width * ratio; targetHeight = height * ratio; } else{ float ratio = 200f / height; targetWidth = width * ratio; targetHeight = height * ratio; } Debug.Log("width : "+targetWidth+", height : "+targetHeight); tempTex = UtilMgr.ScaleTexture (tempTex, (int)targetWidth, (int)targetHeight); byte[] bytes = tempTex.EncodeToPNG(); mTempFile = UtilMgr.GetDateTimeNow("yyyyMMddHHmmss.png"); mTempFile = Application.temporaryCachePath + "/" + mTempFile; try{ System.IO.File.WriteAllBytes(mTempFile, bytes); } catch{ mTempFile = ""; } UploadFile(); }
public IEnumerator DownloadThumbs(string url, int idx) { WWW www = new WWW(url); yield return www; thumbs[idx] = new Texture2D(100, 100); www.LoadImageIntoTexture(thumbs[idx]); }
static public int LoadImageIntoTexture(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); UnityEngine.Texture2D a1; checkType(l, 2, out a1); self.LoadImageIntoTexture(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
// Use this for initialization IEnumerator Start () { zoom14 = new Texture2D(1, 1, TextureFormat.ARGB32, true); zoom15 = new Texture2D(1, 1, TextureFormat.ARGB32, true); zoom16 = new Texture2D(1, 1, TextureFormat.ARGB32, true); zoom17 = new Texture2D(1, 1, TextureFormat.ARGB32, true); zoom18 = new Texture2D(1, 1, TextureFormat.ARGB32, true); double lon = float.Parse(PositionUtilities.centerMapLon); double lat = float.Parse(PositionUtilities.centerMapLat); Point p = PositionUtilities.WorldToTilePosZoom(lon, lat, 14); int x = Mathf.FloorToInt((float)p.X); int y = Mathf.FloorToInt((float)p.Y); x= x+ X; y= y+ Y; WWW www = new WWW("http://a.tile.openstreetmap.org/14/"+ x + "/ " + y + ".png"); yield return www; www.LoadImageIntoTexture(zoom14); p = PositionUtilities.WorldToTilePosZoom(lon, lat, 15); x = Mathf.FloorToInt((float)p.X); y = Mathf.FloorToInt((float)p.Y); x= x+ X; y= y+ Y; www = new WWW("http://a.tile.openstreetmap.org/15/"+ x + "/ " + y + ".png"); yield return www; www.LoadImageIntoTexture(zoom15); p = PositionUtilities.WorldToTilePosZoom(lon, lat, 16); x = Mathf.FloorToInt((float)p.X); y = Mathf.FloorToInt((float)p.Y); x= x+ X; y= y+ Y; www = new WWW("http://a.tile.openstreetmap.org/16/"+ x + "/ " + y + ".png"); yield return www; www.LoadImageIntoTexture(zoom16); p = PositionUtilities.WorldToTilePosZoom(lon, lat, 17); x = Mathf.FloorToInt((float)p.X); y = Mathf.FloorToInt((float)p.Y); x= x+ X; y= y+ Y; www = new WWW("http://a.tile.openstreetmap.org/17/"+ x + "/ " + y + ".png"); yield return www; www.LoadImageIntoTexture(zoom17); p = PositionUtilities.WorldToTilePosZoom(lon, lat, 18); x = Mathf.FloorToInt((float)p.X); y = Mathf.FloorToInt((float)p.Y); x= x+ X; y= y+ Y; www = new WWW("http://a.tile.openstreetmap.org/18/"+ x + "/ " + y + ".png"); yield return www; www.LoadImageIntoTexture(zoom18); //gameObject.GetComponent<Renderer>().material.mainTexture = zoom14; zoom=0; }
public void Awake() { var gObj = new GameObject("texteditConfirm", typeof(DelegateDialog)); DontDestroyOnLoad(gObj); dialog = (DelegateDialog)gObj.GetComponent(typeof(DelegateDialog)); var urlGetter = new WWW(string.Format("file://{0}GameData/kOS/GFX/resize-button.png", KSPUtil.ApplicationRootPath.Replace("\\", "/"))); urlGetter.LoadImageIntoTexture(resizeImage); }
IEnumerator HttpLoadTexture(string url, Texture2D inTex, Action onComplete) { WWW www = new WWW(url); yield return www; www.LoadImageIntoTexture(inTex); onComplete(); }
public IEnumerator LoadImage(string fName) { WWW www = new WWW ("file://" + Application.dataPath + "/" + fName); yield return www; myTex = new Texture2D (QrCodeWrapper.QR_DIMENSION, QrCodeWrapper.QR_DIMENSION); myTex.name = fName; www.LoadImageIntoTexture (myTex); }
// ------------------------------------------------------------------ // Desc: // ------------------------------------------------------------------ IEnumerator Init_CO( string _url, string _name, int _score ) { WWW www = new WWW(_url); yield return www; Texture2D textureIcon = new Texture2D(80,80); www.LoadImageIntoTexture(textureIcon); Init( textureIcon, _name, _score ); }
IEnumerator GetProfilePicture(string facebookId) { WWW www = new WWW("https" + "://graph.facebook.com/" + facebookId + "/picture"); Debug.Log("Loading profile picture"); yield return www; Texture2D pictureTexture = new Texture2D(128, 128, TextureFormat.DXT1, false); PersonalPicture.texture = pictureTexture; www.LoadImageIntoTexture(pictureTexture); Debug.Log("Loaded profile picture"); }
public IEnumerator getFBPicture(GameObject g, string facebookId) { var www = new WWW("http://graph.facebook.com/" + facebookId + "/picture?type=square"); yield return www; Texture2D tempPic = new Texture2D(25, 25); www.LoadImageIntoTexture(tempPic); g.transform.FindChild("avatar").GetComponent<RawImage>().texture = tempPic; }
public IEnumerator getPic() { var www = new WWW ("http://graph.facebook.com/" + FB.UserId + "/picture?type=square"); yield return www; pictex = new Texture2D (25, 25); www.LoadImageIntoTexture (pictex); showPic = true; }
// Gets our facebook profile picture public IEnumerator GetFBPicture() { var www = new WWW("http://graph.facebook.com/" + facebookID + "/picture?type=square"); yield return www; Texture2D tempPic = new Texture2D(50,50); www.LoadImageIntoTexture(tempPic); profilePic.mainTexture = tempPic; }
internal override void StartEvent() { started = true; string url = "file://" + Application.dataPath + "/Mods/Resources/EventMod/Images/ThisIsTruuump.jpg"; Debug.Log(url); WWW www = new WWW(url); trump = new Texture2D(1,1); www.LoadImageIntoTexture(trump); textureLoaded = true; }
IEnumerator WaitAndLoadImage(WWW www) { yield return www; // assign the downloaded image to the main texture of the object // Debug.LogError (">>>> www.texture size " + www.texture.width + " " + www.texture + " url " + url); www.LoadImageIntoTexture(GetComponent<Renderer>().material.mainTexture as Texture2D); Texture2D t = GetComponent<Renderer> ().material.mainTexture as Texture2D; Sprite sprite = Sprite.Create (t, new Rect (0, 0, t.width, t.height), new Vector2 (0.5f, 0.5f)); SpriteRenderer render = GetComponent<SpriteRenderer> (); render.sprite = sprite; }
IEnumerator GetWWW(int st) { www = new WWW(urls[st]); int frames = 0; while (www != null && !www.isDone) { m_info = "Loading... " + frames; frames++; yield return new WaitForEndOfFrame(); } if (!string.IsNullOrEmpty(www.error)) { m_info = "Error: " + www.error; } else { m_info = "Done!"; switch (st) { case 0: { m_info += " Press Mouse Button 2 to load texture"; tex = null; if (www.audioClip != null) { _audio = www.GetAudioClip(false, false, AudioType.WAV); if (_audio == null) yield return new WaitForEndOfFrame(); else gameObject.GetComponent<AudioSource>().clip = _audio; } break; } case 1: { m_info += " Press Mouse Button 2 to load texture (non readable) and load into texture"; _audio = null; gameObject.GetComponent<AudioSource>().clip = null; if (www.texture != null) tex = www.texture; } break; case 2: { m_info += " Press Mouse Button 2 to load sound"; if (www.textureNonReadable != null) www.LoadImageIntoTexture(tex); } break; } } }
public static IEnumerator LoadImage(this Texture2D texture2D, string url, Vector2 size, TextureFormat format = TextureFormat.RGB24, bool mipmap = false) { Texture2D tex = new Texture2D((int)size.x, (int)size.y, format, mipmap); WWW www = new WWW(url); yield return www; if (string.IsNullOrEmpty(www.error)) { www.LoadImageIntoTexture(tex); texture2D = tex; } }
public IEnumerator getFBPicture() { var www = new WWW("http://graph.facebook.com/" + facebookId + "/picture?type=square"); // wait until the download is done yield return www; // assign the downloaded image to the main texture of the object www.LoadImageIntoTexture(fbPic); // profilePicture.mainTexture = fbPic; }
IEnumerator UserImage(string url, MeshRenderer image) { WWW www = new WWW(url); Texture2D textFb2 = new Texture2D(128, 128, TextureFormat.DXT1, false); //TextureFormat must be DXT5 yield return www; www.LoadImageIntoTexture(textFb2); image.material.mainTexture = textFb2; image.material.shader = Shader.Find ("Sprites/Default"); image.material.color = Color.white; }
private IEnumerator LoadTexture(WWW www, Action<Texture2D> callback) { yield return www; if (string.IsNullOrEmpty(www.error)) { Texture2D tex = new Texture2D(4, 4, TextureFormat.RGB24, false); www.LoadImageIntoTexture(tex); callback(tex); } else { callback(null); } }
IEnumerator load_image() { Debug.Log("load_image"); // get every file in chosen directory with the extension .jpg string pathForThermalImages = Application.dataPath + "/../.."; if (Application.platform == RuntimePlatform.Android) { pathForThermalImages = "/sdcard/Pictures/"; } string[] filePaths = Directory.GetFiles(pathForThermalImages, "FLIROne-*.jpg"); if (filePaths.Length == 0) { Debug.Log("no FLIR files found"); isLoading = false; yield return null; } // Read the newest file Array.Sort(filePaths); Array.Reverse(filePaths); string newestFilePath = filePaths[0]; // Delete older files if (filePaths.Length > 1) { for(int i = 1; i < filePaths.Length; i++) { File.Delete(filePaths[i]); } } // If we already loaded the image, ignore it if ( null != lastLoadedFilePath ) { if ( 0 == String.Compare(lastLoadedFilePath, newestFilePath) ) { Debug.Log("newest file is same as last loaded, stopping"); isLoading = false; yield return null; } } // "download" the first file from disk WWW www = new WWW("file://" + newestFilePath); // Wait unill its loaded yield return www; // put the downloaded image file into the Texture2D www.LoadImageIntoTexture(loadingTexture); lastLoadedFilePath = newestFilePath; isLoading = false; isFirstLoaded = true; }
// Use this for initialization IEnumerator Start() { var url = "http://doge.naurunappula.com/screen/0d/2e/0d2ed4f4e7d37d9d/0/1299237.png"; gameObject.GetComponent<Renderer>().material.SetTexture("_MainTex", texture); while (true) { var www = new WWW(url); yield return www; www.LoadImageIntoTexture(gameObject.GetComponent<Renderer>().material.mainTexture as Texture2D); } }
IEnumerator LoadImage(string imagePath) { Debug.Log("Image path is " + imagePath + ";full path is " + "file://" + System.IO.Path.GetFullPath(imagePath).Replace('\\','/')); WWW req = new WWW("file://" + System.IO.Path.GetFullPath(imagePath).Replace('\\','/')); yield return req; //transform.Find("Image").localScale = new Vector3((float)req.texture.width / (float)req.texture.height, 1.0f, 1.0f); //transform.Find("Image").renderer.material.mainTexture = req.texture; Texture2D image = new Texture2D(64, 64); req.LoadImageIntoTexture(image); Debug.Log("loaded one image"); images.Add(image); }
static public int LoadImageIntoTexture(IntPtr l) { try { UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l); UnityEngine.Texture2D a1; checkType(l, 2, out a1); self.LoadImageIntoTexture(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
public static IEnumerator LoadTexture2D(this Texture2D te, string url, Vector2 size, TextureFormat format = TextureFormat.RGB24, bool mipmap = false) { Texture2D tex = new Texture2D((int)size.x, (int)size.y, format, mipmap); //tex.name = "Demo"; WWW www = new WWW("file:///" + url); yield return www; Debug.Log(url); if (string.IsNullOrEmpty(www.error)) { www.LoadImageIntoTexture(tex); te = tex; } }
static int QPYX_LoadImageIntoTexture_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.WWW QPYX_obj_YXQP = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L_YXQP, 1); UnityEngine.Texture2D QPYX_arg0_YXQP = (UnityEngine.Texture2D)ToLua.CheckObject(L_YXQP, 2, typeof(UnityEngine.Texture2D)); QPYX_obj_YXQP.LoadImageIntoTexture(QPYX_arg0_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int LoadImageIntoTexture(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject(L, 1, typeof(UnityEngine.WWW)); UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckUnityObject(L, 2, typeof(UnityEngine.Texture2D)); obj.LoadImageIntoTexture(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LoadImageIntoTexture(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.WWW.LoadImageIntoTexture"); #endif try { ToLua.CheckArgsCount(L, 2); UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject <UnityEngine.WWW>(L, 1); UnityEngine.Texture2D arg0 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 2, typeof(UnityEngine.Texture2D)); obj.LoadImageIntoTexture(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _m_LoadImageIntoTexture(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); UnityEngine.WWW __cl_gen_to_be_invoked = (UnityEngine.WWW)translator.FastGetCSObj(L, 1); try { { UnityEngine.Texture2D tex = (UnityEngine.Texture2D)translator.GetObject(L, 2, typeof(UnityEngine.Texture2D)); __cl_gen_to_be_invoked.LoadImageIntoTexture(tex); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }
// core of the previous function // IObserver is a callback publisher // Note: IObserver's basic scheme is "OnNext* (OnError | Oncompleted)?" static IEnumerator GetWWWTextureCore(string url, IObserver <Texture2D> observer, IProgress <float> reportProgress, CancellationToken cancellationToken) { var request = new UnityEngine.WWW(url); while (!request.isDone && !cancellationToken.IsCancellationRequested) { if (reportProgress != null) { reportProgress.Report(request.progress); } yield return(null); } if (cancellationToken.IsCancellationRequested) { yield break; } if (request.error != null) { observer.OnError(new Exception(request.error)); } else { if (reportProgress != null) { reportProgress.Report(request.progress); } Texture2D tex = new Texture2D(request.texture.width, request.texture.height, TextureFormat.RGBA32, false); request.LoadImageIntoTexture(tex); observer.OnNext(tex); observer.OnCompleted(); // IObserver needs OnCompleted after OnNext! // clean the request object request.Dispose(); request = null; tex = null; } }
protected override IEnumerator SendRequest() { Texture2D tex; tex = new Texture2D(_width, _height, _format, false); using (UnityEngine.WWW www = new UnityEngine.WWW(Uri)) { yield return(www); try { www.LoadImageIntoTexture(tex); ResponseTexture responseTexture = new ResponseTexture(); responseTexture.Texture = tex; ((IRequest)this).OnResponseDone(responseTexture); } catch (Exception e) { ((IRequest)this).OnResponseError("Texture can not be loaded! " + e.Message); } } }