LoadUnityWeb() private method

private LoadUnityWeb ( ) : void
return void
コード例 #1
0
    IEnumerator StartLoad()
    {
        stream = new WWW("http://cm-game.no-ip.biz/data/webinterface/unity_lifedemos/fremd/whale.unity3d");

        while(!stream.isDone)
        {
            yield return null;
        }

        stream.LoadUnityWeb();
    }
コード例 #2
0
ファイル: Lua_UnityEngine_WWW.cs プロジェクト: lulersoft/slua
 static public int LoadUnityWeb(IntPtr l)
 {
     try{
         UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l);
         self.LoadUnityWeb();
         return(0);
     }
     catch (Exception e) {
         LuaDLL.luaL_error(l, e.ToString());
         return(0);
     }
 }
コード例 #3
0
 static public int LoadUnityWeb(IntPtr l)
 {
     try {
         UnityEngine.WWW self = (UnityEngine.WWW)checkSelf(l);
         self.LoadUnityWeb();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
コード例 #4
0
 static int LoadUnityWeb(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.WWW obj = (UnityEngine.WWW)ToLua.CheckObject(L, 1, typeof(UnityEngine.WWW));
         obj.LoadUnityWeb();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }