static public int SqrMagnitude(IntPtr l) { try{ UnityEngine.Vector4 self = (UnityEngine.Vector4)checkSelf(l); System.Single ret = self.SqrMagnitude(); pushValue(l, ret); return(1); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static int SqrMagnitude(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Vector4 obj = (UnityEngine.Vector4)ToLua.CheckObject(L, 1, typeof(UnityEngine.Vector4)); float o = obj.SqrMagnitude(); LuaDLL.lua_pushnumber(L, o); ToLua.SetBack(L, 1, obj); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public static bool operator ==(Vector4 lhs, Vector4 rhs) { return(Vector4.SqrMagnitude(lhs - rhs) < 9.99999944E-11f); }
public static bool operator !=(Vector4 lhs, Vector4 rhs) { return((double)Vector4.SqrMagnitude(lhs - rhs) >= 9.99999943962493E-11); }
static bool Vector4_SqrMagnitude(JSVCall vc, int argc) { int len = argc; if (len == 0) { UnityEngine.Vector4 argThis = (UnityEngine.Vector4)vc.csObj; JSApi.setSingle((int)JSApi.SetType.Rval, (System.Single)(argThis.SqrMagnitude())); JSMgr.changeJSObj(vc.jsObjID, argThis); } return(true); }