public void AddForce(Vector2 force) { ForceMode2D mode = ForceMode2D.Force; Rigidbody2D.INTERNAL_CALL_AddForce(this, ref force, mode); }
public void AddForce(Vector2 force, [DefaultValue("ForceMode2D.Force")] ForceMode2D mode) { Rigidbody2D.INTERNAL_CALL_AddForce(this, ref force, mode); }