public RegisterBoolPersistentListener ( int index, UnityEngine targetObj, bool argument, string methodName ) : void | ||
index | int | |
targetObj | UnityEngine | |
argument | bool | |
methodName | string | |
return | void |
public RegisterBoolPersistentListener ( int index, UnityEngine targetObj, bool argument, string methodName ) : void | ||
index | int | |
targetObj | UnityEngine | |
argument | bool | |
methodName | string | |
return | void |