Initialize() public method

public Initialize ( InvokableCallList invokableList, UnityEventBase unityEventBase ) : void
invokableList InvokableCallList
unityEventBase UnityEventBase
return void
コード例 #1
0
ファイル: UnityEvent.cs プロジェクト: leek9d/UnityCsReference
 // Can only run on MainThread
 private void RebuildPersistentCallsIfNeeded()
 {
     if (m_CallsDirty)
     {
         m_PersistentCalls.Initialize(m_Calls, this);
         m_CallsDirty = false;
     }
 }